discord-jellyfin-bot/src/playbackmanager.js

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const discordclientmanager = require("./discordclientmanager");
const {
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getAudioDispatcher,
setAudioDispatcher
} = require("./dispachermanager");
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const {
ticksToSeconds
} = require("./util");
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// this whole thing should be a class but its probably too late now.
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var currentPlayingPlaylist;
var currentPlayingPlaylistIndex;
var progressInterval;
var isPaused;
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var isRepeat;
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var _disconnectOnFinish;
var _seek;
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const jellyfinClientManager = require("./jellyfinclientmanager");
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function streamURLbuilder (itemID, bitrate) {
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// so the server transcodes. Seems appropriate as it has the source file.
const supportedCodecs = "opus";
const supportedContainers = "ogg,opus";
return `${jellyfinClientManager.getJellyfinClient().serverAddress()}/Audio/${itemID}/universal?UserId=${jellyfinClientManager.getJellyfinClient().getCurrentUserId()}&DeviceId=${jellyfinClientManager.getJellyfinClient().deviceId()}&MaxStreamingBitrate=${bitrate}&Container=${supportedContainers}&AudioCodec=${supportedCodecs}&api_key=${jellyfinClientManager.getJellyfinClient().accessToken()}&TranscodingContainer=ts&TranscodingProtocol=hls`;
}
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function startPlaying (voiceconnection = discordclientmanager.getDiscordClient().user.client.voice.connections.first(), itemIDPlaylist = currentPlayingPlaylist, playlistIndex = currentPlayingPlaylistIndex, seekTo, disconnectOnFinish = _disconnectOnFinish) {
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isPaused = false;
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currentPlayingPlaylist = itemIDPlaylist;
currentPlayingPlaylistIndex = playlistIndex;
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_disconnectOnFinish = disconnectOnFinish;
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_seek = seekTo * 1000;
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async function playasync () {
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const url = streamURLbuilder(itemIDPlaylist[playlistIndex], voiceconnection.channel.bitrate);
setAudioDispatcher(voiceconnection.play(url, {
seek: seekTo
}));
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if (seekTo) {
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jellyfinClientManager.getJellyfinClient().reportPlaybackProgress(getProgressPayload());
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} else {
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jellyfinClientManager.getJellyfinClient().reportPlaybackStart({
userID: `${jellyfinClientManager.getJellyfinClient().getCurrentUserId()}`,
itemID: `${itemIDPlaylist[playlistIndex]}`,
canSeek: true,
playSessionId: getPlaySessionId(),
playMethod: getPlayMethod()
});
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}
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getAudioDispatcher().on("finish", () => {
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if (currentPlayingPlaylist.length < playlistIndex) {
if (disconnectOnFinish) {
stop(voiceconnection, currentPlayingPlaylist[playlistIndex - 1]);
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} else {
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stop(undefined, currentPlayingPlaylist[playlistIndex - 1]);
}
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} else {
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startPlaying(voiceconnection, itemIDPlaylist, currentPlayingPlaylistIndex + 1, 0);
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}
});
}
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playasync().catch((rsn) => {
console.error(rsn);
});
}
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/**
* @param {Number} toSeek - where to seek in ticks
*/
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function seek (toSeek = 0) {
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if (getAudioDispatcher()) {
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startPlaying(undefined, undefined, undefined, ticksToSeconds(toSeek), _disconnectOnFinish);
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jellyfinClientManager.getJellyfinClient().reportPlaybackProgress(getProgressPayload());
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} else {
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throw Error("No Song Playing");
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}
}
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function nextTrack () {
// console.log(currentPlayingPlaylistIndex + 1, currentPlayingPlaylist.length);
if (!(currentPlayingPlaylist)) {
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throw Error("There is currently nothing playing");
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} else if (currentPlayingPlaylistIndex + 1 >= currentPlayingPlaylist.length) {
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throw Error("This is the Last song");
}
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startPlaying(undefined, undefined, currentPlayingPlaylistIndex + 1, 0, _disconnectOnFinish);
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}
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function previousTrack () {
if (ticksToSeconds(getPostitionTicks()) < 10) {
if (!(currentPlayingPlaylist)) {
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throw Error("There is currently nothing playing");
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} else if (currentPlayingPlaylistIndex - 1 < 0) {
startPlaying(undefined, undefined, currentPlayingPlaylistIndex, 0, _disconnectOnFinish);
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throw Error("This is the First song");
}
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startPlaying(undefined, undefined, currentPlayingPlaylistIndex - 1, 0, _disconnectOnFinish);
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}
}
/**
* @param {Object=} disconnectVoiceConnection - Optional The voice Connection do disconnect from
*/
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function stop (disconnectVoiceConnection, itemId = getItemId()) {
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isPaused = true;
if (disconnectVoiceConnection) {
disconnectVoiceConnection.disconnect();
}
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jellyfinClientManager.getJellyfinClient().reportPlaybackStopped({
userId: jellyfinClientManager.getJellyfinClient().getCurrentUserId(),
itemId: itemId,
playSessionId: getPlaySessionId()
});
if (getAudioDispatcher()) {
getAudioDispatcher().destroy();
}
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setAudioDispatcher(undefined);
clearInterval(progressInterval);
}
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function pause () {
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isPaused = true;
jellyfinClientManager.getJellyfinClient().reportPlaybackProgress(getProgressPayload());
getAudioDispatcher().pause(true);
}
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function resume () {
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isPaused = false;
jellyfinClientManager.getJellyfinClient().reportPlaybackProgress(getProgressPayload());
getAudioDispatcher().resume();
}
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function playPause () {
if (!(getAudioDispatcher())) {
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throw Error("There is nothing Playing right now!");
}
if (getAudioDispatcher().paused) {
resume();
} else {
pause();
}
}
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function getPostitionTicks () {
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// this is very sketchy but i dont know how else to do it
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return (_seek + getAudioDispatcher().streamTime - getAudioDispatcher().pausedTime) * 10000;
}
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function getPlayMethod () {
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// TODO figure out how to figure this out
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return "Transcode";
}
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function getRepeatMode () {
if (isRepeat) {
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return "RepeatOne";
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} else {
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return "RepeatNone";
}
}
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function getPlaylistItemId () {
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return getItemId();
}
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function getPlaySessionId () {
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// i think its just a number which you dont need to retrieve but need to report
return "ae2436edc6b91b11d72aeaa67f84e0ea";
}
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function getNowPLayingQueue () {
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return [{
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Id: getItemId(),
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// as I curently dont support Playlists
PlaylistItemId: getPlaylistItemId()
}];
}
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function getCanSeek () {
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return true;
}
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function getIsMuted () {
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return false;
}
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function getVolumeLevel () {
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return 100;
}
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function getItemId () {
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return currentPlayingPlaylist[currentPlayingPlaylistIndex];
}
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function getIsPaused () {
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// AudioDispacker Paused is to slow
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if (isPaused === undefined) {
isPaused = false;
}
return isPaused;
}
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function setIsRepeat (arg) {
isRepeat = arg;
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}
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function getProgressPayload () {
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const payload = {
CanSeek: getCanSeek(),
IsMuted: getIsMuted(),
IsPaused: getIsPaused(),
ItemId: getItemId(),
MediaSourceId: getItemId(),
NowPlayingQueue: getNowPLayingQueue(),
PlayMethod: getPlayMethod(),
PlaySessionId: getPlaySessionId(),
PlaylistItemId: getPlaylistItemId(),
PositionTicks: getPostitionTicks(),
RepeatMode: getRepeatMode(),
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VolumeLevel: getVolumeLevel(),
EventName: "pauseplayupdate"
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};
return payload;
}
module.exports = {
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startPlaying,
stop,
playPause,
resume,
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pause,
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seek,
setIsRepeat,
nextTrack,
previousTrack,
getPostitionTicks
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};